4:56:09There's no crouch recoil mechanic. Your weapon has the same accuracy in every situation
4:56:16valve before valve became big
4:56:22I read somewhere that the guy who did Fear's AI is currently working on modern internet AI.
4:56:30Kids had to be smarter back in the day
4:56:31Personally I much prefer fighting the aliens to the soldiers, but the soldier AI is certainly impressive.
4:56:45the soundtrack for in this game is awesome
4:56:51they didnt have silly cutscenes for it either
4:56:54And now the music is gonna be quiet again
4:56:59Soldier ai pathfinding for late ‘90s game is surprisingly robust
4:57:01Games were designed for the geeks
4:57:09kids played it yes, but I'm not sure it was marketed to "kids"
4:57:11they talked up the AI the soldiers use in the marketing, but don't give them a lot of space to show it off
4:57:12that'a why Valve was such a great game dev!!
4:57:18Smart ai for a game that came out over 28 years ago.
他
4:57:22Turn up the MP3 volume for the music
4:57:37Posing as rescuers was probably their strategy.
4:58:02900+ hrs of Garry's mod and I never played the 1st half life, really fun to watch along
4:58:09Your grenade toss got the far one, and you successfully shot the close one.
4:58:20Turn up the MP3 volume for the music