3:20:23JAPAN doesn't exactly have much in the way of magic afterall
3:20:29I do think Zeth is probably the most interesting
3:20:40replace status cancel with it, nobody else has her Precision Shot
3:21:12it removes one of the their move points
3:21:14So that Musketeer has 1 AP, so it won't be able to move
3:21:15It takes 1 flag from all enemies
3:21:25now imagine combining her with Kenshin
3:21:37-1 Action per battle is very powerful
3:21:45It uses up all her AP, but you can transfer a Monk's AP to her to use it AGAIN
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3:23:24average 1st playthrough experience
3:23:36who knew this one Clan would take forever lol
3:24:21they're a really big WALL to surpass
3:24:21It's mainly they're just turtling and you haven't quite gotten the hang of bypassing that
3:24:52I think your battle tactics has improved alot over the last 45 mins : )
3:25:28Well let's see how Urza works out
3:25:59now you also got access to all your troops
3:26:06If only Persuasive Monk had turn conversion lol
3:26:07throwing the whole A team on them
3:27:44if you click the middle of the bar you can increase troops in 10s
3:27:44Mages are really expensive to recruit
3:27:45Usually by hundreds or so myself
3:28:14wait wtf why did that musketeer get +1 move?
3:28:41lmao the game saw the Urza cheese and was like "Ok lemme make this harder"
3:29:10I think they have 2 musket units with the same name.
3:29:36Well at least you can try out Urza's move and see how it works
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