4:56:51probably some ambience much like how source games does it
4:57:27Maybe there's nothing actually following us except our fears?
4:57:31watch your flashlight battery
4:57:32:_shinPat::_shinPat::_shinPat:
4:57:55Maybe need to jump and flick to right midair?
4:58:21if you prefer for this section there's a setting that disables fall damage, but your call
4:58:24Best to learn how to do this trick now, it might be handy later :)
4:58:26may need to do a running jump around the edge?
4:58:31how you jump aroud it before:_shinGasp:
4:59:24what is with the subtle sounds :loudly_crying_face:
4:59:28if this follows Source physics, you can strafe mid-air with A & D if you let go of W
4:59:44Shinri will be sent to jump_academy TF2 map to train after this stream
5:00:05this is unreal engine im pretty sure
5:00:05I'm not a fan of the trick jumps personally
5:00:14:_shinFine::_shinFine::_shinFine:
5:00:28it is Unreal but it follows Source really closely
5:00:29:_shinCheer::_shinCheer::_shinCheer: YEAAA
5:00:33:_shinCheer::_shinCheer::_shinCheer::_shinCheer:
5:00:44Five-hour time PSA! Do your koilet break, refill your koimfy things, and do your PUSH initiative - Posturecheck-Unshrimp-Stretch-Hydrate! Be koimfy, be koizy, be kois!
5:00:46amazing skill:_shinCheer::_shinCheer::_shinCheer: