3:39:56probably the funniest thing she could have said there
3:39:56Now you know the path though
3:39:56:_tenmaPat::_tenmaPat::_tenmaPat: but also :_tenmaTheokek::_tenmaTheokek::_tenmaTheokek:
3:39:57yeah take your time and rest
3:39:57Escape sequences are the signature closer of the series
3:39:58You're doing incredible, actually
3:39:59good try, you did great once you took it slower
3:39:59naw, she's wrong, it goes from a 10 to an 11
3:39:59remember to save the animals
3:40:00Okay, I didn’t consider that her instinct might be to panic.
3:40:00it gives you a ton of time to leave
3:40:03every metroid game has one of these. some of them even have two
3:40:03every metroid game is like this
3:40:06It's Metroid, there's always a time bomb at the end
3:40:17considering how much you panicked, you still got impressively close in the end though
3:40:17Metroid 1 had it too, same area even
3:40:18@KingDrowser-u7s: Neither did I
3:40:21this game also did it twice, the space station at the beginning does this
3:40:24this one has the escape at the start and the escape at the end
3:40:26Forced to do the boss fight again?
3:40:33actually even this game has a second one
3:40:34Unfortunately, this is a longstanding tradition for Metroid.
3:40:34Always the best Tenma! Much Love :red_heart::red_heart::red_heart:
3:40:35You got real close for a first escape, hurts, but it means your recovery was decent
3:40:53The glass-half-full is that now you know the way to the exit, and you got real close. You got this, ganbare!
3:40:58Hello Mother Brain, my old friend, i came to defeat you again
3:41:01in roughly 100k years even earth will have a huge computer brain in its core just like this
3:41:14You know the strat now, so it's a matter of time