3:56:47He didn't find anyone to attack, so he just kept walking
3:56:52That's because you keep deploying the high tile operators last
3:56:54"An apology doesn't even begin to cut it"
3:57:06it helps if you know what their range actually is
3:57:10Cuora and bubble are protector defenders, crazy good def and cheap 4* units to upgrade. Having one of them for tricky stages will be good for a long time
3:57:13she got the units, just get clear on the deploy order
3:57:13they attack the last deployed
3:57:16Try Orchrid to slow the guys on top.
3:57:23Yeah...... those guys are annoying without bringing tanks
3:57:28tbf, this stage was pretty difficult the first time I did it
3:57:37we see the vision hiyori :speaking_head:
3:58:01:_hiyoSweat::_hiyoSweat::_hiyoSweat:
3:58:06below saria would have worked
3:58:11you could have put reed where kal was facing left and then you'd have both medic and dps
3:58:24Order doesn’t matter here because he’s the only one in range as they walk up
3:58:32this can work just keep rotating dos
3:58:33i think Ptilopsis would be better than Kal
3:58:33monster isn't in range of KT heal
3:58:34MONSTER OUTSIDE KALT'S RANGE
3:58:42since she can heal multiple units
3:59:09There are also melee possessed coming at you
3:59:10guys monster out of kals range was tactical. so kal can be a real medic
3:59:17monster face up wouldve been good
3:59:21I recommend not using Kal'tsit as a healer unless Mont3r is taking the damage. She only heals herself and Mont3r if either aren't at max HP, even if someone else has 1 HP remaining.
3:59:25You got any AOE casters like Lava?
3:59:28You have a jessica to. She as a lot of def
3:59:33a second thrower has hit the defender line