56:07:_gremwoa::_gremwoa::_gremwoa:
56:07:_gremwoa::_gremwoa::_gremwoa:
56:08:_gigiwoa::_gigiwoa:
56:09It's magic has to be
56:10Falcom has come so far
56:10:_gremwoa::_gremwoa:
56:10:_gremwoa::_gremwoa::_gremwoa:
56:11It's math, they do it with math
56:13gigi you can also speed up the game for literaly everything with a button dont remember which button
56:13:_gremwoa::_gremwoa::_gremwoa::_gremwoa:
56:14:_gremwoa::_gremwoa::_gremwoa:
56:15it's insane the a studio the size of falcom made this game
56:16must spend a lot of time polishing
56:20:_gremwoa::_gremwoa:
56:21:_gremwoa::_gremwoa::_gremwoa:
56:22be preapread to talk to everyone
56:23:_gremwoa::_gremwoa::_gremwoa:
56:25:_gremwoa::_gremwoa::_gremwoa:
56:27Annoy the local npcs
56:28There's so much missable dialogue and books iirc
56:30Hope she'll fall in love with someone else in the end, not her childhood friend
56:31Falcom is a very good studio. Their team is very small like 60+ people i think?
56:38A.voice tab in log is for field dialogues
56:40yeah there's a lot of npc dialogue, and nearly all of them are named
56:43:face-purple-wide-eyes:
56:44:_gigipunch::_gigipunch:
56:46uh oh, I just interpreted that as you need to talk to the same person again and again
56:47Would you try out the eng dub and see what u like
56:47not turn based anymore?
56:48Woah dual swords kirito
56:48gigi the dialouge you missed was in action voice
56:57So it's real-time now?
56:58@SoraBladeheart it's both