57:16:_shioriPray::_shioriPray::_shioriPray::_shioriPray:
57:16Ooh I could see that:_shioriNotes:
57:16:_shioriPray::_shioriPray::_shioriPray:
57:20:_shioriPray::_shioriPray::_shioriPray:
57:21:_shioriWave::_shioriThereThere:
57:21Oh, yeah, you're right:_shioriNotes:
57:23:_shioriPray::_shioriPray::_shioriPray::_shioriPray:
57:24:_shioriStare::_shioriNotes:
57:24:_shioriPray::_shioriPray::_shioriPray::_shioriPray:
57:24:_shioriNotes::_shioriNotes:
57:25does the game remind you of wall e?
57:25hmm yeah i see the comparison
57:25:_shioriPray::_shioriPray::_shioriPray:
57:25:_shioriPray::_shioriPray::_shioriPray::_shioriPray:
57:27ah, yeah. Environmental storytelling is good when executed right
57:27The only prophet I know is the Sister of the Cloth. :_shioriPray::_shioriPray:
57:29:_shioriComfy::_shioriComfy::_shioriComfy:cool
57:29:_shioriPray::_shioriPray::_shioriPray:
57:30:_shioriPray::_shioriPray::_shioriPray::_shioriPray:
57:30:_shioriPray::_shioriPray::_shioriPray:
57:31We Happy Few had really tight worldbuilding and then a bit of a lot of fumbles later on
57:31:_shioriHeart::_shioriHeart::_shioriHeart:
57:32:_shioriPray::_shioriPray::_shioriPray:
57:33i like how your ushered through the levels kinda quick
57:34Oh I see what you mean. Was a lot of fetch quests but nice world building with how they functioned.
57:35I think that mechanic is really cool yeah
57:40but damn did it find a way to right itself
57:40:_shioriPray::_shioriPray::_shioriPray::_shioriPray:
57:46:_shioriNotes::_shioriNotes::_shioriNotes:
57:50I think the story can't be too strict as more room is left for players
57:50:_shioriRave::_shioriRave::_shioriRave: