51:55huh like a stability upgrade? :_shioriNotes:
51:55If you don't get hit you don't get staggered
51:57ya just won't get hit , simple as
51:59Why is there a T in Notvella?
52:02:_shioriComfy::_shioriComfy::_shioriComfy:
52:02Spirit reduces cool down
52:02:_shioriComfy::_shioriComfy::_shioriComfy:
52:04:_shioriComfy::_shioriComfy::_shioriComfy:
52:06Stats scale your dmg
52:09it increases your spirit stat by 1
52:09:_shioriComfy::_shioriComfy::_shioriComfy:
52:11gives bonuses for spirit armor
52:11spirit for more damage
52:13attack state u got arts for mage
52:15:_shioriComfy::_shioriComfy::_shioriComfy:
52:22Oh more carry capacity of elixirs
52:24easy for now :_shioriSmug:
52:24you can respec too, nice
52:25stat points, it makes build crafting easier if you need a little boost
52:25More healing always works~
52:25:_shioriNotes::_shioriNotes::_shioriNotes:
52:27Huh, that's a cool system
52:32This is *just* for the Oscelda pact
52:35mage seems hella fun so far
52:39More courage = more health, more grace = more weakpoint damage, more spirit = faster cooldowns. It also increases damage depending on the scaling of the weapon
52:43max class level is 30, you get 1 point/level
52:43:_shioriStare::_shioriStare::_shioriStare: