29:51:_BunShining::_BunShining:
29:59ty bunbuns:_MalimHeart:
30:04if u die u really die
30:04:_BunShining::_BunShining:
30:06in just one day there's no one left/j
30:06you could have limited lives if you want that intensity
30:09:_BunShining::_BunShining:
30:11gotta grab the Minecraft enthusiasts
30:13that can be really cool to watch as well
30:52It makes you try harder to survive
30:54if you are focusing on a small group is better to have revive
30:58Rosco has an advantage because he's a zombie from the start:_MalimHeart::_MalimLaugh:
31:03i think the only problem w/ that intensity is if there was some faulty thing that happened out of the blue (like unexpected) would that be covered or is that it for them?
31:34I think a one-death run can work especially if it's a limited time event
31:44ooo it created social dynamics!!!
31:53smartdari! :_BunPeach:
32:01:_MalimThink::_MalimThink:
32:06What if we give a limited amount of revives for the whole group and decide them depending on the situation
32:14Our own version of survivor! :_BunShining:
32:21this guy's a genie-us wth
33:34I've also seen some that reduce a person's max health each time they die
34:02Like you could discuss if they deserve another life or it’s time to let them go
34:22mhm I think for zombies having one death makes more sense
34:32:_BunShining::_BunShining:
34:41:_BunShining::_BunShining:
34:50yeaah you'll need to set a ground rules before it starts