4:13:19No its the damage animatrion
4:13:22He turned around and got damage boosted by the knockback
4:13:23I can never get damage boost to work the way I want
4:13:25Whenever samus takes damage you take knockback
4:13:27You can do that from almost any damage source I believe
4:13:31I think he hits Jump while taking damage or something?
4:13:39you hold back and jump on being hurt
4:13:57This stuff is discovered through Autism:trade_mark:
4:14:00Hasn't beaten any major bosses and has the macaroons
4:14:01The real hardware has speed slowdowns.
4:14:06i mean the game is like 35 years old...
4:14:15what, the concept of speedrunning?
4:14:16jp i think,is an old tradition
4:14:20Not sure, probably everyone did it
4:14:21JP would do RTAs but the term Speedrun was coined by NA
4:14:23Games like Metroid encourage speed running... it just sorta takes off from there lol
4:14:25Both. This game gives your time at the end so it pushed ppl towards it
4:14:27JP usually had better speedruns
4:14:27i will guess JP but im not sure
4:14:28macaroons in less than 10 minutes
4:14:28Probably whoever played Super Mario as fast as possible first
4:14:30I think Doom players did some early speedrunning