4:14:33it probably technically started up on both in their own way
4:14:35didnt it started with mario?
4:14:36Check this out. This is insane
4:14:51this one is like, impossible ot master
4:14:54Did you miss it? :grinning_squinting_face:
4:14:54I think a lot of people started speed running independantly, I did it with megaman before i knew about speedrunning
4:14:59Oh. Interview stream? :_tenmaPlead:
4:15:00All started when people wanted to speed run mario
4:15:00:_tenmaTheokek::_tenmaTheokek:
4:15:02:_tenmaTheokek::_tenmaTheokek::_tenmaTheokek:
4:15:04That jump is huge sequence break to wrecked ship lmao
4:15:06best early runners were JP. Hotarubi was ground breaking
4:15:06:_tenmaTheokek::_tenmaTheokek::_tenmaTheokek:
4:15:13Not boosted off the item: He wall jumped forward
4:15:17wow, didn't even need the grappling beam
4:15:24You should know about the slowdowns 'cause you played on a real system, right Tenma?
4:15:26There's a setup to get the item and hold Jump to wall-jump forward
4:15:31continuous wall jump, it's frame perfect
4:15:32Samus auto assumes walljump if facing the right way and close to said wall
4:15:41Speedrunning is kind of an evolution of high scores, which started on old atari arcade machines