9:06:02
【Fire Emblem: Fortune's Weave】FOR JUSTICE!!!! AND REVENGE !! mostly revenge!! #kfp #キアライブ
2026年10月5日 00:29 配信
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4:58:44
yeah thats how it was when i was playing FE on the GBA, i could only get experience during main story battles and a few side quest battles
他65
4:58:44
As a child I didn't mind classic & resetting the entire chapter an hour in because someone died was annoying. As a working adult, rewind is a blessing
他9
4:59:01
yeah, the game that saved the series, Awakening, was the first one to give a toggle permadeath
他292
4:59:37
I think a lot of gamers forget young people exist and are picking up a game controller for the first time at 5 years old
他36
4:59:42
It reminds me of the monster hunter discourse, veteran fans say the new games are too easy, for me I think the new games difficulty and QOL made them as popular as they are
他148
4:59:48
Games these days need to respect people's time. Older games didn't because it was a different landscape with far fewer games. Today though? You need rewinds and casual mode
他86







