3:16:30you should fire straight, it ignites all of them
3:16:32Fanning is only good when the flow stagnates
3:16:36fanning works when an entire pocket is full, and orcs sit around long enough to extinguish
3:16:36yeah, I think firing straight is better if the orcs are moving
3:16:40it's techncially more uptime if it's angled correctly
3:16:45Is the initial damage of the flamer that low?
3:16:50fanning is good for when they are all piled up but if they are still moving then straight is probably optimal
3:16:52Yeah the orcs are moving into the flame anywats so fanning is worse
3:16:53the 2nd flame top is being wasted, could use it early
3:16:59fan is probably only better when they're stuck
3:17:02see the island you can see on the very left? Put a fan there
3:17:02if they're clumped, fanning hits more for longer
3:17:03flame dots don't stack it reupps the timer
3:17:12yeah, the sweep helped last map because they were stationary more often
3:17:15do one run with fanning and one with no fanning and compare the dmg difference
3:17:16need a flamer that covers the whole map
3:17:17actually yeah the amount it is still missing yeah straighten the flame turret
3:17:22fire fixes everything:_jellyFire:
3:17:28:_jellyDead::_jellyDead::_jellyDead:
3:17:32you made it to end of spawn!
3:17:38:_jellyDead::_jellyDead::_jellyDead:
3:17:43makes sense, mortars seem to be doing the bulk of the damage rn
3:17:43i don't think the second flamer in the upper right is doing much in its current spot
3:17:49"Good bye top?" Didn't know it was that type of stream... :smiling_face_with_smiling_eyes: