3:12:57:face-blue-smiling::face-blue-smiling::face-blue-smiling:
3:13:03True no maps lol I didn't expect that
3:13:09The evil of the developer's true vision
3:13:10Give this woman her uterus back!
3:13:12Still such a weird design decision in a game with such big maps :_huh:
3:13:13you got lost after every single fight:_lol::_lol::_lol:
3:13:15:face-blue-smiling::face-blue-smiling::face-blue-smiling:
3:13:15navigating was kinda unintuitive at times :_lol:
3:13:17need the mini maps in game :_hel:
3:13:24:face-blue-smiling::face-blue-smiling::face-blue-smiling:
3:13:25I miss that series… you saying “33” was so cute
3:13:26Yea that one could have used one imo. But it was designed simply enough so it was ok
3:13:33navigation inside areas was sometimes so confusing
3:13:43leaving a trail line behind seems a little excessive:_wah:
3:13:48It should've had a minimap or SOME way so you didn't get lost and go around in circles, and I'll die on that hill :_yes:
3:14:01Translating difficult is sometimes
3:14:27at least you have the feet map of where you've been
3:14:43Yeah, so far these dungeons are pretty simple