3:51:26runway counts as a different biome, you could use that to get more science
3:51:32squeeze electricity out of the kerbals jk
3:51:33the tourists ones are easy now
3:51:34You can get science from each building
3:51:36Contracts are for money, they don't give a lot of science.
3:51:37ma'am your head is blocking the contracts cookie
3:51:38Ferry tourist will give a good amount of money
3:51:39Can't tell wihtout reading them
3:51:39ok look at the essy ones to do
3:51:41run science experiments from the runway
3:51:44The observational surveys give good science, but you need a plance for them preferably
3:51:462 tourist is a easy one imo and ease you into the mission
3:51:47make a Science Jr Rover and drive around the base, easy Science
3:51:53You only need to make Orbits
3:51:53Read carefully the contracts, take your time.
3:51:56She doesn't have crew pods, pass
3:51:58Ferry tourists give money, no science
3:51:59not big one, but the suborbit one with 2 people
3:52:00contracts are mostly for money - tourist ones are feasible.
3:52:02okay so you can plan science missions form the science screen there are some tricks to get a bunch of early science
3:52:04Radial Decoupler might be possible
3:52:10They're aspiring orbiters, like us
3:52:13Those don't give any science, she needs science not money
3:52:14I would do the decoupler, or none at all
3:52:14you could just launch a rocket and drop it on new biomes then collect science easy