3:55:34
※ 他=他枠でもコメントあり / 数字=この枠でのコメント回数
時間からジャンプ
2:08:45
With movement, and even Amour said this: backdash, not walk. You also don't need to far away from the opponent for so long; you back yourself into a corner.
他22
2:09:02
ducking strings and fuzzy ducking should be another stream, its something that you build more with character experience
他11
2:09:25
ducking strings and fuzzy gonna be hard because shes not familiary enough to do a lot of punishing yet, can come with time
他217
2:10:08
meaning: do your string now and watch how minus frames you are. If it's -1 to -9 your safe / -10 to -14 you got punish / -15 or above your dead
他25
2:10:21
learning spacing is probably what would help you the most, its what determines a lot of higher level matches
他26
2:11:26
sidestepping is like Tekken God level stuff, dont worry too much about knowing exact options for that
他26
2:11:34
yes for for example if you hit with f4, you can df12 for a heat. other moves like counter hit standing 4 you can dash in and d41 stomp combo.
他30
2:11:44
sidestep is hard to learn organically, when you get hit a lot theres no good feedback loop for learners
他217
2:12:12
:star: If you enjoyed this stream, check out MaeFae's latest song cover, Fleeting Lullaby from ONE PIECE RED: https://www.youtube.com/watch?v=LCpUq...
他42
2:12:24
i feel like theyre the same thing, your spacing is a core part of the character @theonebrickster
他26
2:12:37
unless she's just kinda jotting notes down and picking from these kinda deal :_maeExcited:
他88






