2:30:57you have to be prepared to read a LOT
2:31:02:_pippaSmug::_pippaSmug::_pippaSmug:
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2:31:06only SMT game I played is Digital Devil Saga
2:31:10As a huge JRPG player, I agree with SOME of that. There are some that are TOO wordy. It's not because of assets, it's because people confuse lots of words with a quality amount of words.
2:31:10Most VNs have a pacing problem this is coming from someone who glazes FSN
2:31:14:_pippaSmug::_pippaSmug::_pippaSmug:
2:31:14VNs should be treated more as books than games, but yeah JRPGs don't have any saving grace
2:31:15you like what you like and you don't need to justify to anybody
2:31:16it's running then hits a speed bumb
2:31:17DUDE DO YOU NOTICE HOW THEY ALWAYS HAVE A NARRATOR REPEATING THE EXACT THINGS THE CHARCTER JUST DID OR WHAT ALREADY HAPPENED?
2:31:19also it feels like they are obligated to hit some kind of length requirement
2:31:34Why use many word when few do good
2:31:38Played SMT 3, not a lot of words
2:31:38Agree with that chatter take
2:31:39I mean the writers confuse lots of words with a quality of words, just to clarify.
2:31:46you just said you like stagnant situations
2:31:49that kinda stuff irks me too
2:32:01It also used to be charming when they only had sprite assets, but now they got no excuse
2:32:03in games you have to sit through the dialog
2:32:08But Chrono Trigger is so GOOD!
2:32:09"It...it annoys the fuck out of you?!"
2:32:20It depends on the game honestly having played many from the nes to the ps4 era