1:40:18:face-blue-smiling:Link be similar with Calli
1:40:19They still did one heck of a job
1:40:19Still looks pretty good even today
1:40:21it's because a limitation of the snes color pallete so they like it and stayed
1:40:21limited color pallet and easier to see
1:40:21Link's hair is pink to help differentiate him from the background on CRT monitors
1:40:23it's not technically a limitation, I think they just liked the contrast
1:40:25SNES color palette limitations and making sure you can tell his hat from his hair
1:40:26the reason for the pink hair is that because of hardware limitations on the SNES it was a color that could be easily vissible to know where your character is
1:40:27there is a theory that he isn't an actual "link" in the timeline
1:40:27oh such iconic music im melting in nostalgia
他
1:40:34this game is very well designed
1:40:34There's a bit of yellow on Link's tunic here, I dunno if they couldn't have used that.
1:40:34But there was a full 64-bits of colors!
1:40:36I do miss playing this game too
1:40:40what made these games so memorable was getting lost, struggling, not knowing, and overcoming without the help of the internet. youre doing it right.
他
1:40:40I always thought it was like bottom trim on his hat originally lol
1:40:41Style will make art last a very long time
1:40:41the manual for the game gives him his regular hair shade
1:40:45Limited?!! It utilizes 256 colors!!
1:40:48:pink_heart::pink_heart::pink_heart:
1:40:50:_bigeye::_bigeye::_bigeye:
他
1:40:51Fun fact: link randomly becomes right handed only when you face east because of sprite limitations
1:40:53This is what pixel art games made today strive to be
1:40:582d games are pretty timeless
1:40:59Limited to its style, making it pretty good even today
1:41:01:face-purple-wide-eyes::face-purple-wide-eyes::face-purple-wide-eyes: