1:51:05u need strength to hit things
1:51:11wisdom and constitution i hear are good for clerics
1:51:14wisdom is the main for cleric
1:51:32even clerics gotta get in there
1:51:35Clerics can do big damage surprisingly
1:51:37important thing to note, stats only boost you if theyre even numbers, so 17 would be the same as 16
1:52:03not really strength its either wisdom or constitution for clerics
1:52:09maybe tone down dex and add more onto str?
1:52:14sure, but take away from where?
1:52:25Don't necessarily need strenght if she's going to focus on healing/support.
1:52:44Yeah ignore them. Strength is for bashing people's face in.
1:52:46yes but cleris in D&d hits things to
1:52:47every even stat number above 10 gives you +1 bonus to related rolls
1:52:57your +1 bonus might work better on constitution
1:53:01so stat of 12 gives +1, 14 gives +2, and so on
1:53:19for physical attacks you either choose str or dex. you dont want both
1:53:23you can drop a point in wisdom
1:53:59Just do what you feel is right, don't listen to backseaters.
1:54:13sure hope the actual stream's backseating isn't going to overload you
1:54:16actually the recommended is pretty strong ngl
1:54:19sticky to recommended is good
1:54:27this part, rolling, will not be something you can control in the real game