18:15Choke points and paths :_jellyThink:
18:17he just got out of a pool
18:18can you angle it to cover a whole lane
18:20that's pretty average
18:21Imagine being called little by Jitler
18:22hopefully it does strong damage for the range
18:45yeah the arc changing is neat
18:46from the exclamation?
18:49The aiming mechanic scratched a particular itch, for sure
18:50it's a pretty inovative mechanic for a TD game
18:56The big ! I would guess
18:59think of the orcs like liquid.
19:04I don’t think I’ve ever seen anything like it
19:08Better safe than sorry?
19:12So create a Deadzone, where nothing gets past?
19:16:_jellyJoy:they're gonna get unloaded on
19:18orcs think they are birds
19:19isn't nuking the entrance always the best play/
19:19army machine gunner trainnig over lap fields of fire
19:20that might be golden
19:22:_jellyFire::_jellyFire::_jellyFire:
19:23:_jellyFire::_jellyFire::_jellyFire:
19:31:_jellyFire::_jellyFire::_jellyFire:
19:31:_jellyFire::_jellyFire:
19:31:_jellyFire::_jellyFire::_jellyFire::_jellyFire:
19:32it's pretty good, there's a lot of damage types that behave in their own ways
19:35ooh that dot is lethal