1:07:25:clapping_hands::clapping_hands::clapping_hands:
1:07:26FUCK THE GAME RULES :_tenmaLFG::_tenmaLFG::_tenmaLFG::_tenmaLFG::_tenmaLFG:
1:07:32Now you're REALLY playing Super Metroid :smiling_face_with_sunglasses:
1:07:33:face-fuchsia-tongue-out::face-fuchsia-tongue-out::face-fuchsia-tongue-out:
1:07:38:_tenmaLFG::_tenmaLFG::_tenmaLFG:
1:07:39and thus tenma discovers the fun of Metroid
1:07:49Sequence skipping is a Metroid right of passage :clapping_hands:
1:07:53but tenma could be another item
1:08:01Yes no police knocking this time
1:08:12She needs them for Super Metroid 2
1:08:24How many times have the police come knocking on Tenma's door?
1:08:28It doesn't disappear from the map, sadly. You just have to remember you already got it
1:08:58:_tenmaPat::_tenmaPat::_tenmaPat:
1:09:00We call Super Metroid 2, Metroid 4. Metroid Fusion
1:09:03Later games do, but not this one
1:09:13this is why the manual had a area in the back for note taking
1:09:29yeah this was quality of life thing they did later in gaming
1:09:30Super Metroid is Metroid 3 though
1:09:43Fusion and Zero Mission added a good number of QoL tweaks