4:02:57
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時間からジャンプ
28:54
High Guard was done so dirty... If it was given some more time to develop it could have really been something
他44
29:35
The biggest thing that did it in was just that the corporate expectations were so unreasonable. If you can't let the game ride for at least a year, how do you expect it to ever succeed?
他57
29:59
i don't think empulse tried to do anything very new in comparison to highguard, if anything it was too overtly derivative while not understanding what they wanted to copy
他31
31:03
Well, exactly. Anything short of instant success is treated as failure, which is an insane way to run any business
他57
33:04
highguard's probably one of the worst cases, but every game that comes out now comes out after draining their dev budget to the last cent and gambles on their launch saving the company
他31
33:34
It's crazy that "three months" sounds like a joke now, since often the closure is more like three weeks..
他57
33:39
2XKO WAS a League of Legends tag team fighting game and just the other week Riot announced that they are no longer supporting development, the game is still up at the moment but no further updates.
他44
34:30
the rock that is japan is incredibly thick wow, yeah star wars zero company and its very good, fairly successful, but the devs were all put on unpaid leave BEFORE release because they ran out of money
他31
34:46
2xko was another AQUISITION from a developer making a really cool game that Riot bought out, stalled on for a decade, and then gave up on
他57
35:37
That was also part of the issue with the League fighter, the game was free but they expected to make their money back through players purchasing skins
他44
36:10
would you consider playing more story based games like chillas arts or fears to fathom? unless horror isnt your thing
他
37:49
man i could imagine how you'd genuinely fall asleep trying out a metal gear game when a cutscene starts
他31







