1:13:52you can repos your units to be closer to the boss
1:13:53this boss doesn't move so make sure to put everything in range
1:13:53no 6 so it's not that strong
1:13:59overlap the orange with the red so they attack the boss
1:14:03as long as they're range is in its red hit box they're hit
1:14:07yea gonna have to move them closer
1:14:23The red zone is it's hitbox, so yeah, make sure dps can reach it
1:14:24don't clump your operators for this boss, spread them out
1:14:32there will be grounf enemies
1:14:36Move the Vulpies on the front
1:14:37yea you can place them in the red
1:14:37There are still ground enemies that spawn so keep your ranged ops protected
1:14:44yea just make sure the operator ranges overlap with the red zone
1:14:47no so long as you can see the red hitbox, they can hit them
1:14:49these bosses are just BEEG hp sponges that can kill you if you take too long
1:14:58hitbox is a bit glitched i think, it['s not that big, it's only the 3x3
1:14:58place provence instead of caper so she gets the aspd buff
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1:15:02suzuran doesnt need to face vulpis anymore so you can face her better
1:15:10There is no reason to be afraid of deploying in the red
1:15:15dont be shy, go closer with melee
1:15:15don't forget suzuran facing vulpis
1:15:20there's only 1 enemy spawn point at the bottom, so you can put all the suzumoms (vulpis) at the bottom and place everyone safely topside in front of the boss
1:15:29the red isn't scary zone, it's so you know if your operators will hit
1:15:34can you check how many siracusan unit you have?
1:15:37just try it. this mode is all about trying new things
1:15:39ground ops should always be near the red zone
1:15:46@gvmesa doesnt matter anymore, suzu is when entering rest phase, there isn't another rest phase