1:04:05I don't even see a pause like with a save state
1:04:08ya, quick flash of blue text
1:04:20what is F12 in the world of Deus Ex?
1:04:21that light comes from your eyes btw
1:04:21:_SleepyFear::_SleepyFear::_SleepyFear:
1:04:23his vision is augmented :_SleepyFear::_SleepyFear:
1:04:24built in flashlight :flashlight:
1:04:30we can't see the menu, that's weird
1:04:31light does use up energy, but it's worth it sometimes
1:04:31each aug has its own function key.
1:04:34is that supposed to look like that? :_SleepyWat:
1:04:38:_SleepyBuffering:3000 years later
1:04:39Just like Gordon Freeman's suit
1:04:45Key bindings weren't really standardized yet
1:04:56pure keyboard accessibility was a thing back in the day, now they don't usually bother
1:05:07you're gonna need those F keys
1:05:11yay the game about cool dudes in cool sunglasses
1:05:21i think you rebind it by making f12 a different button
1:05:21Her keys are augmented:_SleepyFear:
1:05:33Might be listed as F12 instead of Flashlight
1:05:35damn thats a lot of words, to bad im not gunna read em
1:05:36rebind F12 there its listed on the left
1:05:45Back then each game had a proprietary control scheme, no standardization at all, the prevailing mindset seems to be: "I bought the entire keyboard so I'm gonna use the whole keyboard."