48:47With jumping the6 must have redesign eveything…
48:47Pretty sure that's what TP art directors were going for, if I remember right
48:49It's so differently detailed I barely recognise it
48:54being able to see everything is so cool
48:56This place EMPTY:_SleepyLaugh::_SleepyLaugh::_SleepyLaugh:
48:56I am hoping the battle cadence is more like when you fight iron knuckle
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48:56:_SleepyCheer::_SleepyCheer:
48:57Hyrule Field full of nothing yet again
49:00Wow look at all that high-res grass:_SleepyLaugh:
49:01overworld looks nice.
49:02I wonder if the fastest man alive is still around?
49:02death mountain sounds nice
49:06the field is a little different but thats expected
49:08TP was suppose to be Zelda that was closer to Oot since people complained about wind waker
49:14:_SleepyPog::_SleepyPog::_SleepyPog:
49:15This is SO MUCH BETTER than forcing icons to appear and hold your hand
49:21okay, but can I roll or back-jump to travel faster?
49:21Okay that looks actually soulful
49:24okay the tapestry idea is cute
49:29I want to see one of the bosses
49:31Quest markers:_SleepyFear:
49:34thats kinda cool:_SleepyFear:
49:34What an interesting idea to track progress
49:36the tapestry is cool
49:36this feels so much smaller
49:36Thank goodness they didn't take the Yellow Paint approach
49:39:_SleepyFear::_SleepyFear::_SleepyFear: