53:20Wakeup 2H is... a choice.
53:22:_gigipunch::_gigipunch::_gigipunch:
53:22DP you need to wake up
53:342H into wake up DP could be a funny antiair punish actually
53:35You can use the dash button for an easier 66L
53:37you can cancel out of water ball so you need distance to have time to mix up
53:38:glasses-purple-yellow-diamond:
53:40:_gigihappy::_gigihappy::_gigihappy:
53:41:_gigipunch::_gigipunch:
53:46The water ball and your low attack have to hit at exactly the same time or very close to exactly
53:48wide awake dp is your specialty
53:54try doing M fireball or H fireball
53:54Like if it's an actual anti-air, then yeah, 2H.
53:5560% of the time it works every time
53:56are you gonna shout ball punish to psyche out your opponent as well
53:57*Sandalphon pulls out a sandal* Easy way to scare your opponent
54:03do Earth, and use M or H fireball
54:12:_gremwoa::_gremwoa:
54:17what about the earth ball?
54:20remember to practice on both sides of the screen:_gigihappy:
54:22dp on their wake up is gangsta
54:24thats the mix up. she cant block mid and low at the same time
54:27try M or H fireball as Earth and you have great screen control.
54:37That Ball :soccer_ball: projectile can be a shield while dashing fast :smirking_face:
54:46Yes that is called a mix-up. It works in almost every fighting game.
54:58If you use dp in a combo you can use a version with less cooldown, not the Heavy dp
55:02btw, if they block the ball, you can also run up grab
55:04So it seems Gigi decides to play Honest Sandalphon it seems. Welcome to the Versus Rising scene Gigi :head_shaking_vertically:
55:09:_gigihappy::_gigihappy::_gigihappy:
55:11like shes actually a top 10% player already
55:12you can also overhead if she tries to jump ove your ball