4:46:52
【WOLFENSTEIN: THE NEW ORDER】 TIME FOR A PRISON BREAK, SHIMSHON!!! (part 4)
2026年10月31日 08:34 配信
YouTubeで見る
※ 他=他枠でもコメントあり / 数字=この枠でのコメント回数
時間からジャンプ
3:25:12
I guess auto saves are for convinces so it doesn't halt the pacing of the games, but it has downsides ofc
他207
3:25:40
If you let people Manual Save, they can lock themselves into unwinnable situations and beat their head against it until they quit, especially if they overwrite Autosaves
他118
3:26:55
That is true, Halo did it well where Checkpoints were hard or soft, hard cehckpoints fired always, soft checkpoints fire when all enemies are gone
他118
3:27:07
The devs did it for two reasons “Preventing Softlocks and Death Loops” and “Intentional Tension and Pacing”
他213
3:27:36
I had situations where I died on a long part, redo the whole thing again, and then get a save right after a bad fight leaving me weak and with next to nothing.
他207







