13:23yeah:face-blue-smiling:
13:24They nerf them so bad
13:24Yeah it's always a "When I get the Demon Lord on my team" moment
13:25It’s relative yeah, sometimes it’s very brief. Depends on the enemy lol
13:25That’s what they did with the Hulk basically, they did him dirty
13:25it's because the need to overcome the difficulties
13:25Nerf for story reasons sounds like Naruto
13:26Yeah. "the "NPC vs on your party" in RPGs
13:27gotta sell the new toy
13:27yeah, depends on the types of powers
13:28The villains get stronger and stronger so they look weaker in comparison
13:29when the boss character joins your party
13:29Speedsters have that problem a lot
13:29powerscaling is all just what the writer imagins
13:30Power scaling is hard in story telling
13:31It's like Dragon Ball Z
13:31writers like to humanize them
13:32it's like hulk is op but needed to lose in infinity war
13:32you gotta find enemies to throw at them that aren't just tissue paper, too
13:32When the boss joins the party
13:32nerfed for the story its pretty common in comics too
13:34Need to preserve to keep tension.
13:34its always like that:_yes::_yes::_yes:
13:35They have to somehow narratively nerf them
13:37Captain America has the opposite trajectory.
13:37Nerfing a character to showcase the new big threat
13:37Nah it frustrates me
13:38Oh, you're referring to Superman powerscaling