3:30:26I think you should get the checkpoints. Getting more chances to clear versus resetting just sounds like more time for you to reset from bad luck/rng getting there.
3:30:37funny part in 3..….2..….1......and cue the music
3:30:51@Chozo55 She doesn't cause there's no rings in the final checkpoint.
3:30:59The biggest difference between this game and its 16-bit sequels is that Sonic the Hedgehog is built with an arcade mindset, and the late change to stage order REALLY kills the pacing.
3:31:13haii i return from locals with chaos breaker
3:31:29That’s funny since sonic 1 wasn’t even in arcade
3:31:46nova you missed the checkpoint
3:31:56@tyresefinney1985 I think it was a some point?
3:31:57i didnt even play, i just sat there saying goddamn when they hit an ot
3:32:04With the original version where you restart at act1, then yes thr check point would matter.
3:32:11@tyresefinnsy1985 No, it wasn’t, but that doesn’t stop programmers and coders from making it feel like one.
3:32:16would you say Jump King is harder than this?
3:32:31If you hit the checkpoint, is there a way to backtrack through the level for rings and or the shield?
3:32:49You were right there!!! :face-blue-wide-eyes:
3:32:57no other Dan, the way back is blocked
3:33:04At least you’re getting better
3:33:06Labyrinth Zone is pain, I’m so sorry.
3:33:23You did it once, you got this
3:33:26Good news is, you are beating this soon
3:33:27like the screaming gopher meme
3:33:28Yeah can’t blame Sonic for that one. I’m sorry. You’re doing great
3:33:33would really like to know what dev thought this was a good idea....
3:33:42but see how you dont have to hurry that much