5:13:40

?02 【The Legend of Zelda: A Link to the Past】DAYO!【神トラ 英語版】

2026年10月19日 07:49 配信
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Henya the Genius
※ 他=他枠でもコメントあり / 数字=この枠でのコメント回数
23:40
ナイスパ〜。
他30
23:49
(ohhh I thought the earlier super chatter was saying their life was pain lol)
他108
24:14
your doing great it took me a month to get to were you are now
他34
24:27
:_henyaCheer:
他
24:52
My dad had a pocket guide for this game that came with it & the Super Famicom it was bundled with, but he stopped progressing due to losing the guide.
他4
24:59
lol
他289
25:03
kids were born different back then
他26
25:05
kids needed to stretch games longer back then
他11
25:06
The NES games are even worse on that front, heh
他37
25:06
these games are build different
他16
25:07
Zelda is one of the easy one and I enjoyed it as a kid a lot
他2
25:08
:_henyaLol::_henyaLol::_henyaLol::_henyaLol::_henyaLol::_henyaLol:
他210
25:20
Game designers were more passionate compared to now
他289
25:34
Games were shorter, so they had to be harder to compensate.
他30
25:48
lol
他34
25:56
:_henyaLol:
他8
26:01
Socks so cute
他49
26:09
aw socks wants attention
他289
26:11
now we speedrunth
他90
26:12
I almost beat the final boss but I had trouble getting that item to beat him. I can relate to your dad on this
他350
26:15
You had to play a long time, which justified how much you spent to buy it.
他2
26:17
and you were suposed to beat this games in childhood without a internet guide
他210
26:22
sock saying dayo if your not petting me then shutup
他34
26:22
these games :winking_face_with_tongue:
他90
26:25
mid-to-late 90's had some of the most difficult titles to come out:_henyaSmug:
他99
26:38
I wish I could understand my cats
他289
26:38
woot henya streaming and just got my life is pain dayo plush it is a great sunday
他
26:41
hello
他
26:45
This Ojisan says: "You've got this, dayo!" *Opens a bag of Reese's in your honor!*
他70
26:46
It's a challenge
他289
26:58
She just wants the door open, cats hate shut doors.:_henyaHeadpat::_henyaHeadpat::_henyaHeadpat:
他99
27:13
Back then, a lot of american game devs didn't even care if their games were beatable
他12
27:33
I try to leave most of the door in my house open, except the one to the garage
他289
27:37
this isn't an American game
他90
27:44
At least the japanese devs understood that a game should technically be beatable
他12
27:48
If I could give you some, I would!
他70
28:02
Feels like older games just had very rigid design. If your playstyle didn't align you'd "hit the hard edges" sort of speak
他108
28:26
old games make you get good.
他289
28:26
@anshaar. I wasn't saying it was
他12

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