7:41:06

The Boy without a Fairy【THE LEGEND OF ZELDA: OCARINA OF TIME | PART 1】

2026年7月16日 02:03 配信
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Crimzon Ruze Ch. HOLOSTARS-EN
※ 他=他枠でもコメントあり / 数字=この枠でのコメント回数
1:04:34
Suddenly remembering writing an essay in middle school about how video games helped develop good life skills lmao
他7
1:04:38
lmao lumy
他63
1:04:41
Couldn't figure out how to jump across all three platforms for 2 hours, only got 5 rupees, 2/10
他48
1:04:43
Never trust a review by a Meta gamer!!
他64
1:04:54
lol ruze: get good
他15
1:04:59
I had to have my brother kill the forest temple boss for me lol
他40
1:05:00
real gamer
他68
1:05:06
Media literacy (especially in games) is dead
他95
1:05:06
bro said skill issue xD
他5
1:05:08
it would be “3/10 too confusing”
他6
1:05:21
good faith reviews are also hard to come by
他95
1:05:30
i had to ask my neighbour to do the forest temple for me because it was too scary :'(
他59
1:05:35
mmmm wourder temple
他226
1:05:39
I don't know man, I just want the yellow paint to leave. And holding buttons for interact, screw that too
他6
1:05:48
asthmatic boy
他57
1:05:53
what if you had a gen mate sit in and be a real life Navi while playing OoT?
他11
1:05:53
it's only his first adventure after all!
他45
1:06:00
Had to step away for a few minutes, what did I miss so far?
他7
1:06:02
Yellow paint is neccesary, every game that doesn't have yellow paint proves why it's needed
他91
1:06:04
Being afraid of spiders was a massive handicap for N64 Zeldas as a kid:_ugh:
他7
1:06:16
its the deku tree's stomach.. the bar grinds up the food
他95
1:06:28
I REALLY hope the remake doesn’t have yellow paint moments, but I’m not holding my breath.
他24
1:06:29
16? nah, you good, you can leave that one
他91
1:06:30
agreeee
他418
1:06:31
I think there's better ways to disguise yellow paint/more intuitive ways to guide players
他40
1:06:33
lmaooo
他68
1:06:38
I have more issue with railroading than yellow paint
他86
1:06:42
i'm fine with yellow paint in games where interactables aren't obvious anymore because environments are so hyperrealistic and cluttered
他252
1:06:51
lmao
他11
1:06:53
hahah:_haha::_haha:
他138
1:06:55
but the haptics bro!!
他226
1:07:00
I think the paint should be a toggle
他4
1:07:03
yeah, both of those interactions are needless
他6
1:07:14
I think those who were exposed to gaming in the NES era were taught to "git gud" where as today we have games where accessibility is more refined
他42
1:07:14
i think that's on Sony's part due to their ''very cool'' dualsense controllers haptic feedbacks
他11
1:07:25
yup
他11
1:07:26
nod nod
他87
1:07:26
Hold A to open doors would kill me in OoT
他95
1:07:28
Yep
他3
1:07:28
true
他384

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