1:31:08they are highly cost efficiient
1:31:08sinon is asking to be humbled by kr ojisans:face-green-smiling::face-green-smiling:
1:31:09:_SinonSmug::_SinonSmug::_SinonSmug:
1:31:14maybe you should change it back to brutal lol
1:31:42SC2, but every time you lose a unit, a random jump scare timer starts
1:31:45I was wondering if you will be playing Heroes of the storm?
1:31:51this cozy stream make me eepy
1:31:59sc1 was way harder than sc2 from what i rememmber
1:32:03Sinon is way too good for hard, brutal is more fun
1:32:10SC1 has no difficulty options
1:32:17for you the sc1 campaign would also be EZ
1:32:18:face-fuchsia-tongue-out::face-fuchsia-tongue-out::face-fuchsia-tongue-out:
1:32:18@kardelmaster Yes, they get very hard. partly cuz starcraft 1 is hard to play
1:32:19yeah is is harder in general
1:32:21yeah i mean SC1 is more harder
1:32:26I really liked the Starcraft 1 campaigns. Engaging story.
1:32:27yeah, SC1 was hard as nails as kid, SC2 is so much more forgiving
1:32:29there are only like 3 missions that are trully annoying
1:32:34SC1's campaign is harder, can confirm
1:32:38SC1 is more restrictive because there's a limit on how many units you can control at a time
1:32:39SC2 is more friendly that's for sure