06:33Where are all these people going to go? :_KannaCry:
06:39At the same time they said that they want to focus on making more Doom games but then they layed off half the studio...:_KannaDed:
06:40:_KannaCry::_KannaCry::_KannaCry:
06:41That is ouch :_KannaDed:
06:43always the same story...game is finished, devs get sacked :_KannaDed:
06:44:_KannaCry::_KannaCry:dark days
06:45half the entire team, i believe...:_KannaDed:
06:53They've been bought a good while ago, yeah...
06:53Dark, like the ages.
06:55They were under Bethesda IIRC, that's how Xbox go them
07:05dark ages just didnt hit as good as previous
他
07:05:_KannaHiHi::_KannaHiHi: Bannana
07:07There are often layoffs when a product launches, the devs are not needed anymore
07:07"Too many chefs in the kitchen"
07:14I dont even know how we will get Elder Scrolls VI with stuff like this
07:22but this seems to include most of the tech people
07:23They'll just get hired at some different game studio (To then be laid off just as quickly)
07:26yeah 95, I heard conflicting info too
07:29They have around 200 staff members and they fired 95. It's basically half, and it was apparently all the programmers basically:_KannaNoted:
07:46sounds like they are consolidating studios:_KannaKamo:
07:46:_KannaHiHi::_KannaHiHi:KonKannana~:_KannaLove::_KannaLove::_KannaLove:
08:08It sounds like they're just going to be a support studio for other Xbox projects now:_KannaDed:
08:10It's a rough job market
08:10Apparently everyone who knew how to use their IdTech engine got fired. This does nto bode well
08:13I heard they want to develop for Unreal Engine instead of ID Tech, which Doom runs on
08:14I hate the state of the industry:_KannaRage:
08:17What a tweet to see :_KannaDed:
08:24:_KannaRage::_KannaRage::_KannaRage:
08:39:_KannaHeadpat:I hope too
08:50"Thank you for all your hard work. the game is a success, You're fired"
09:04:_KannaHumu::_KannaHumu:compensation yeah
09:14:_KannaCry::_KannaCry:
09:18I'm sure the executives are getting their bonusses