4:07:03

VISITING DUTY AND FREEDOM ? FIRST PLAYTHROUGH ? S.T.A.L.K.E.R.: Shadow of Chernobyl

2026年8月21日 06:00 配信
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Eepy Sleepy Ch. 【Phase Connect】
※ 他=他枠でもコメントあり / 数字=この枠でのコメント回数
12:08
Stalker 2 is indeed a game of all time
他74
12:09
new update made it better it just came out TODAY!
他6
12:14
2.0 dropped today so it may be better now
他181
12:18
2.0 is so much better
他6
12:22
Unreal Engine
他11
12:24
Curse of Unreal 5
他24
12:24
API?
他50
12:24
LMAO
他308
12:25
engine?
他2
12:26
Unoptimized UE5 engines?
他91
12:30
UE5 moment
他74
12:32
The new S2 update today seems to have helped by 20 FPS or so. But probably still need a 4070+
他62
12:33
prefabs?
他45
12:35
slop
他58
12:39
PC hardware budgeting in 2026 :skull:
他3
12:41
I heard compiling shaders in Stalker 2 take ages
他96
12:43
I think it's worth a try
他143
12:44
plugins?
他5
12:48
its got the new UE5 engine update and it works a lot better now
他6
12:49
DLSS?
他50
13:13
that's normal for DLSS
他308
13:27
Ah yeah, DLSS is just like that and it sucks
他181
13:29
All the rtx nonsense (RT is only good for screenshots and raytraced audio)
他91
13:29
IMO DLSS is better than frame gen, frame gen really messes with visuals, at least for S2 1.0 big time
他62
13:30
i don't think i've ever used DLSS that doesn't turn it into smeared garbage
他308
13:33
:face-red-heart-shape::face-red-heart-shape::face-red-heart-shape:
他
13:46
Do you have motion blur on, or DLSS turned up too high?
他50
13:57
FSR manages to be worse somehow:_SleepyLaugh:
他181
14:03
GIFTS:_SleepyCheer::_SleepyCheer::_SleepyCheer:
他181
14:06
wao, gifts :_SleepyPog::_SleepyCheer:
他308
14:06
yoo
他4
14:14
:_SleepyPopcorn::_SleepyLove:
他35
14:19
Hello Eepy how are you :smiling_face_with_smiling_eyes:
他3
14:27
yeah, true
他68
14:29
DLSS presets can mitigate some of the smeery/screendoor but avoiding any sort of scaling is more ideal but it usually sacrifices framerate cause everything is 8k textures at this point
他2
14:32
maybe they are just lazy
他96
14:33
that's fair
他50
14:36
160GB :_SleepyFear:
他74
14:37
DLSS and AMD FX usually makes in game graphics quality look plastic honestly
他17
14:46
I think its like 60/40 bad dev implementation?
他62

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