5:04:02its fairly useless without bots though
5:04:21oil should be pink on the map iirc
5:04:40:eagle::eagle::eagle::eagle:
5:04:47oil is always going to be a bitch
5:04:50she already does ctrl+c to see entity counts, not sure upgrade planner would be better pre bots
5:05:31you need a LOT of motors for research later so, plan accordingly
5:06:03Motor production is super slow, so you need a lot of assemblers for those
5:06:47Don't worry about it too much for now- you'll only need a few motors until you start chem science production.
5:06:50you can automate Grenades so you can destroy trees with them
5:06:56Engine units are quite slow to build so a whole array will be needed later
5:07:37this is just the mall, something is better than nothing
5:07:42I wouldn't worry about later. I'd just pump the raw inputs up to the engine factories
5:09:06if it works, it's fine for a mall, no worries
5:09:07something. That it certainly is
5:09:12If it's stupid and it works, it's not stupid
5:09:32Its somethink special in its own way
5:09:35its perfectly adequate. Function over form
5:09:37If it's stupid and it works it's still stupid, it's just reality is even more so.
5:11:09engines will be done in ~2 minutes
5:11:10trees absorb some pollution, so they're useful
5:11:18what even got you into playing factorio ?
5:11:22If you’re too lazy try rewarding yourself with a treat after. But then dont reward yourself
5:12:08"rewarding yourself" ah, that ol' psychological trick that does not work
5:13:08one per well slot. probably close to 10
5:13:13pumpjacks, power poles and pipes
5:13:15technically one, but grabbing 10 is good