2:53:59yeah this map drops enemies like candy
2:54:00just throw the stone manually
2:54:03Yay mechanisms! We love to see it.
2:54:21This BGM reminds me of Gnosia
2:54:43i wish i have dragoon right now
2:54:45Orchel’s theme is so hopecore
2:56:10Orchel's theme sounded familiar for a moment...
2:56:17:_reineMonch::_reineMonch::_reineMonch:
2:56:24:_reineHydration::_reineHydration::_reineHydration:
2:56:34:_reineMeloncube::_reineLightstick::_reineMep:
2:56:50he's still in sophia's range of heal , no worries
2:57:20Orchel is such a unique unit too, she can heal, she has decent magic,
2:57:37Yeah this map theme has a motif i recognize
他
2:57:40She wields an axe and her defenses are pretty decent
2:57:45Making some good headway through these guys
2:58:06enemies are not much strong but , man they are sooo many of em
2:58:54:_reineItsfine::_reineItsfine:
2:59:08some skills require your blaze counter to be active
2:59:17You gotta be in the blaze state
2:59:37I just realized that Orchel’s theme is the song that Sophis sings at the beginning of the game, part of it at least
3:01:14yep , btw this is the amount of troops every map in part 2 will have. Be prepared for a slow burn :face-blue-smiling:
3:01:56:face-blue-smiling::face-blue-smiling:
3:02:51well there's said reinforcements
3:05:12no harm in taking it slow , there are just way too many of em