3:05:265th zone will be a breeze by comparison
3:05:27At least it's the fourth Zone. Unlike Sonic 2 & 3 where their water levels are the second Zone
3:05:40smooth until SBZ3 lol, you won't believe that shit
3:05:51I'm getting PTSD seeing this zone again
3:05:57Chat, would you rather play this level or Eggmanland?
3:06:20@Overload3210 Eggmanland. I even S-Ranked it!
3:06:26This boss is thankfully pretty short.
3:07:05i'm almost sure those spears were the last obstacle
3:07:06This really is the Sonic the Hedgehog of Dark SOuls games
3:07:11Even with the boss battle you got much higher
3:08:32yeah with each attempt, you get better. thats how old games were
3:08:51You can visibly see Novas soul leave her body when Sonic dies.
3:09:35i just hate how the speakrs and fires balls attack at the same time
3:09:36Even just beating Labyrinth zone for tonight is a win
3:09:42Sonic 1 works, it's just mean-spirited
3:09:54This game is properly just hard
3:10:0106 failed because the lead producer worked on sonic on the secret rings
3:10:02Sonic 1 is even meaner on genesis due to spike glitch. I assume it's patched in this mod?
3:10:12dat old school arcade-styled design
他
3:10:14sonic 1 is really fun you're just in "that level" right now
3:10:16very tight platforming is needed
3:10:25Earth Worm Jim was more difficult for me
3:10:28you know you can just roll into them
3:10:4106 is rage inducing because it's poorly made. The OG was made to cause pain and it does that well.
3:10:42spikes didn't give iframes, so they could combo you to death if you land on them
3:10:44it was intentional they wanted to make a harder edgy competitor to mario
3:10:4506 is bad because it’s a poorly designed game, this is bad because the game is designed to not let you win without hours of practice
3:10:50So Sonic 1 had a bug where you don't get iframes on spikes so you get get spiked twice and die
3:11:08The original release had a bug when you didn't get iframes when landing on spikes after getting hurt by them.