3:26:12you can do all there with HE
3:26:15no bonus points, might as well
3:26:19HE and AP cost you the same, as long as it kills it works
3:26:47no friendlies so not matter that much
3:26:48you could hit it with a firebomb
3:26:48AP if you're worried about civs
3:27:07You are looking very clear of civilians
3:27:08if there were they'd be there
3:27:09with the scout plane, the grid you put in is where it starts, the bearing is which direction it goes from the grid
3:27:12yeah, if they clutter together, one big shell will save you in the long run
3:27:24No civies or allies nearby, you will be good
3:28:05AP to pop the artillery for the possibility that they also have armor like this cannon?
3:28:19Oh yeah you got something dropped from the top hatch
3:28:34there's leavers to set the bearing so you dont get confused which fire mission is this
3:28:53you only need AP on targets that have a symbol like they are under a roof
3:29:07:_BibiDespair::_BibiDespair::_BibiDespair:
3:29:14:_BibiDespair::_BibiDespair::_BibiDespair:
3:29:35Well he is alive and you did your job
3:30:09Oh there are top parts of the range calculator btw you can mess with
3:30:21Savior :_BibiBiSign::_BibiBiSign:? wow
3:30:37it only shows the last calculated number
3:30:50there are extra dials to label your cards