3:45:08they are useful because of their ability
3:45:09oh the sheep follows you is dead
3:45:14There's not a Table Types? Weakness?
3:45:24Daedream good, they act as passive support fire, without summoning
3:45:25A party of daedreams is nice for catching things early on
3:45:28daedream really help you in fight
3:45:44Yep they are extra fighters even if you don't have them selected
3:45:47Those guys have a passive where they mildly assist without being called out
3:45:56can you still catch humans with pal ball?
3:46:06using an actual weapon in the fight will help as well
3:46:21Daedream will stay out as long as they’re in your party. They’ll help you fight and won’t knock enemies below 1 HP
3:46:57the medicine bench is pretty far off
3:47:20You have a pal called Herbil, that can revive you when you die, but I think it's on a long cooldown
3:47:24dam even in ur team they have to work
3:48:11Have the pals turn the wheel.
3:48:20You can change settings for the world on the main menu and not drop items on death
3:48:21its faster to up ur dps since healing is over time
3:49:03your tree station might be the wrong way around
3:49:25btw the healing medicine needs cave shrooms which u need to get in dungeons...
3:50:02you really need a planting pal maybe
3:50:15they're tired :_BibiDespair: