4:06:59@Ok1teru I just made a weird curry abomination
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4:07:08box curry is stupid easy to make right
4:07:15makes me wonder if there is a mod that does that to machines
4:07:21just makes lamps mandatory for everything to work
4:08:09yeah, both YT and Twitch chats are merged on screen
4:08:18Making a modular armor and equipping it would give you one more inventory line btw
4:08:34someone should make a mod that until you don't make lamp with logistic to show how good is your production
4:08:57they take a long time to craft as well
4:09:0024 machines to match your 10/12 of other science
4:09:03@bosiljevo i bet it was tasty
4:09:18more than your engines, which should be more than red chips
4:09:32You need about twice as many assemblers as you have for green science.
4:09:46you need like 12 to keep the ratio usually
4:10:00Not just about - exactly twice as many as green
4:10:18look at the bottle to see ratios
4:10:35i would leave red as its own and combine the other two
4:11:00The individual assemblers are so slow you won't have inserter trouble no matter what
4:11:38rule of thumb is combining the ones where you need the least for the recipe
4:11:43given you make barely and green chips the red will soon run dry but you should at least get the starting science going
4:12:04if advance oil doesnt drive you insane that is
4:12:22needs automated lamp production
4:12:58i could have sworn you did automate lamps, you just never go down to grab them
4:12:58altho I was just lurking, thanks for the stream Eber
4:13:05@jinkourai there's an argument for combining the most in this case and putting them on the far belt to save inserter power (since red inserters are less power per item)
4:13:37go the belt next to the sulfur so you dont block the red output later