6:23:06The things! They're happening!
6:24:43just explore the map to the south i think there's more lumberyards
6:25:09if villagers have a nearby lumberyard they won't travel back to the island
6:25:25imagine giving your life for the cause and then your commander posthumously calls you stinky
6:26:26forward siege workshop would be good
6:26:30the axe throwers spawn on default stance
6:26:42you can right click the rally onto the castle itself and the unit will garrison on spawn
6:26:45if they didn't want to be called "stinky", they shouldn't give their lives for the cause. make the other guy give his life for the cause, instead
6:27:47make a wall and gate maybe, even wooden ones, the villagers won't be able to pathfind
6:28:37you could build a dock there lol
6:29:17remember to spam 11 in game chat
6:29:18The AI is now playing farming sim.
6:29:20i think the AI is fishing to the north of itself since it lacks food
6:29:30And you're killing them. ;n;
6:31:04they're like fish in a barrel (or a tre-bucket:_momoHEHE:)
6:32:17lol the AI is sending in villagers to fight
6:32:54have you seen videos from T90?
6:33:08The AI doesn't do well in enclosed spaces it seems
6:33:12make barracks then, and just spam spearmen cuz cheap, food/wood combo
6:33:39you can simply make a barrack and automate pikeman rallying to enemy over time since there's too much wood/food
6:34:21If you type 105 in chat, they might surrender at this point
6:34:24knocking out military buildings is good unless the units they trickle out pose no threat
6:34:34nah they are just trying to lumber