38:17I don't really remember the plot of Journey, so I don't know if it's easily spoiled
38:27I think its hard to spoil Journey. I think the spoiler is that its a really good experience.
38:27yes we know those, we don't even know if they can beat bloodborne
38:44Sure, it's the quest designer, head writer, and composer of Witcher 3
38:55I can see it becoming a sleeper hit once word of mouth comes out
38:58cool looking to you, but it might not be for other people
38:58probably because it's a new franchise:_KannaNoted:
39:01If Dawnwalker can do what it says it will be a massive banger
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39:31I saw people were upset at the time based mechanics that are in the game:_KannaNoted:
39:37My experience with games with timed quests is Dead Rising. a love/hate relationship with FOMO design lol
39:41after the stuff with cyberpunk 2077, everyone of wary of big promises :_KannaLmao:
40:43:_KannaLove::_KannaLove::_KannaLove:
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41:02I presume the struggle from game-design perspective is how open ended you make the game
41:08:_KannaLove::_KannaLove::_KannaLove:
41:11Bethesda could never.
41:12I wonder what a "Empty hunger" run would look like :_KannaLmao::_KannaNoted:
41:17interesting, bloodborne had a funny system with insight
41:31I think vampyr was similar to this
41:37:_KannaLmao:Everyone I've heard mention this game wants to add a "The" into the title even tho there isn't one there
42:00hmmm, that sounds a bit sus. I hope its true but I will hold back my enthusiasm for now :_KannaHumu:
42:02I wonder how that will work out :_KannaNoted:
42:11:_KannaRage:i love those kinda games
42:12the consequences of one's own actions
42:28Cyberpunk has a PLETHORA of endings
42:30Rockstar mission design "You can't shoot Micah" --> Mission failed
42:35Always hungry run, no story unfolds at all XD
42:42making routes is extremely hard, because you have to write more story
42:42most games do oversell tbh
42:43We get a instant game over :_KannaLmao: