7:58:40

HALF LIFE 1 FOR THE FIRST TIME :)

2026年10月23日 04:00 配信
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Matara Kan
※ 他=他枠でもコメントあり / 数字=この枠でのコメント回数
7:39:04
they know this game lol
他235
7:39:31
For some of us, the shooters we grew up were Half-Life, GoldenEye/Perfect Dark, and Metroid Prime.
他167
7:39:46
Half Life is so old it had special Voodoo drivers.
7:39:48
are you sure they are, or are you just not paying attention, so it surprises you?
他3
7:39:49
We might have also been desensitized to Source SFX due to memes and Gmod...
他20
7:39:54
big brain
他65
7:39:58
E G G
他2
7:40:00
let's be fair, the jump scares got many of us when we first played. and they were all very well placed. It bridges into a horror experience with monster design and narrative circumstance
他119
7:40:02
FEAR would be nice for Matara then, there was a coop mod for FEAR 1...
他60
7:40:04
Bald bug
他37
7:40:09
what?
他65
7:40:09
Metroid Prime is the sort of game that actually forces you to read.
他167
7:40:13
worth noting that Gabe Newell literally dropped out of HARVARD to make this game
他144
7:40:16
that is true, it's been like 15+ years since I played this game the first time
他5
7:40:16
If I remember correctly, they started with many mini projects, then picked the best elements to ultimately create Half-Life
他7
7:40:21
i hope you continue until hl2 ep2
他72
7:40:29
oh true
他235
7:40:37
HL was made by Doom & Quake modders iirc.
他2
7:40:38
It's on their official channel
他7
7:40:41
yeah, by valve themselves on yt
他144
7:40:58
I wonder how chaotic Decay would be (and who you'd pick as your co-op partner).
他167
7:41:14
@PopMusicKiller I believe so, as it also runs on a licensed and modified Quake engine
他114
7:41:18
both half life 1 and 2 were one part game, one part tech demo, in a good way. the tech was revolutionary
他104
7:41:28
Hmm, Matara should play System Shock then, it's a very old game.
他60
7:41:43
That one bullsquid phasing through the wall and slapping you was definitely a glitch
他7
7:41:48
Thanks for playing Mata! It was fun!
他12
7:41:53
scientist deaths were horrifying moments when we were young
他119
7:42:10
back when half life came out, being able to mess around that much in the beginning section was extraordinary for game to do
他72
7:42:17
Some of those Healing Panels in Power Up were also more for Hard Mode's benefit.
他167
7:42:20
it was DC yes
他235
7:42:27
Music (electronic style) only really plays when you are in big combat parts of HL I think.
他60
7:42:32
especially one in the beginning that dies because of your own actions if you actively try to save them.
他119
7:42:45
Sound Design is one thing that sells Half-Life.
他167
7:42:46
Awoo
他37
7:43:17
Half Life really pushed shooters away from the level based structure of Doom/Quake/Duke3D. It really was a massive change
7:43:24
Fallout 1 cam out 97
他5
7:43:39
:_momoPRAY::_momoPRAY:
他144
7:43:51
That would explain why I'm noticing a similar aesthetic vibe to Half Life 1 to the original Doom. 🔲
他37
7:44:03
each Half Life game was definitely made with the specific intent of being exemplary in showing off new tech and concepts from their respective eras
他119
7:44:10
im pretty sure it was the first big story driven game from 1pov being not a fps game nor immersive sim.
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