8:55:38

Day 14: Risks and Regrets | First Stage Fables

2026年10月24日 03:10 配信
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Zander Netherbrand 【FIRST STAGE PRODUCTION EN】
※ 他=他枠でもコメントあり / 数字=この枠でのコメント回数
8:47:57
Such interesting obstacles frfr
他48
8:48:03
Also fitting for Va’len since he’s probably never had to deal with something like that before.
他108
8:48:09
I'm glad!! Want you to have fun
他6
8:48:26
I almost spat my coffee when you cursing their bloodline lol
他16
8:48:27
:_ZannyHeart::_ZannyHeart::_ZannyLaugh:
他313
8:48:43
Very interesting journey indeed
他16
8:48:50
Yeah the timezone debuff sadly
他108
8:48:53
:_ZannyPat: mhm
他274
8:49:04
:_ZannyCry::_ZannyPat:
他80
8:49:04
yeah...
他313
8:49:15
It just adds a variety of stories, as opposed to one "massive" arc.
他226
8:49:17
:_ZannyPat::_ZannyPat:
他15
8:49:19
It is what it is! Not complaining, just like "ah, darn, it's funny because he just logged in just as you logged out":_ZannyLaugh:
他313
8:49:24
True true :_ZannyPat::_ZannyPat:
他3
8:49:40
Mhm mhm
他16
8:49:47
You wish the world was flat? I agree, Doctor!
他313
8:49:49
mmmm
他274
8:50:18
even if it were a set time, someone would have to sacrifice their sleep sadly
他162
8:50:26
You could do it over a mutual trip, narrow the time zones down.
他226
8:50:28
it will separate it yeah
他44
8:50:32
The only realistic one I can think of involves everyone being in the one place, and that has SO MANY of its own issues, too.
他18
8:50:38
yeah, it would end up separated in 2 groups--- it's hard to coordinate timezones when they're too far apart
他274
8:50:40
yeah but that segregates the players by timezones oof
他309
8:50:46
not possable
他10
8:50:48
Yeah I think the way it is now is the best we got. I just found it really funny how he hopped on as you were hopping off:_ZannyLaugh:
他313
8:50:56
yeah, it's a difficult problem
他101
8:51:08
No, is a really complicated dynamic timezone-wise also because of how apart the actual schedules are.
他313
8:51:18
I think with the various timezones this was the best for now
他162
8:51:27
I think the best way would be to just lay out everybody’s schedules and find the 12 hours with the greatest overlap, but that would still leave out some
他23
8:51:45
As long as everyone is having fun, that's all that really matters. The smiles shared build the memories we look back upon at our best and worst times.
他226
8:51:54
There’s always next event to polish up the issues.
他108
8:51:55
You COULD make a Group A and Group B structure work, but you'd have to build the entire event around that.
他18
8:51:56
:_ZannyComfy::_ZannyComfy:
他52
8:51:57
thats fair
他256
8:52:03
:_ZannyComfy::_ZannyComfy::_ZannyComfy:
他99
8:52:07
:_ZannyComfy::_ZannyComfy:
他30
8:52:13
Yaaa
他48
8:52:14
I'm up to see other options ((:_NetherCute:))
他274
8:52:21
honestly removing the level cap on the quest progression so others can easily catch up would be good
他309

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