1:08:47Campaing missions are unit tutorials and fun
1:08:51it teaches you the basics but its not gonna get you to diamond ot something lol
1:08:52It can help with some basics, and if you try rushing through it it can kinda help with large unit number management
1:08:52the basics remain the same more of less
1:08:52campaign only teaches new players the units
1:08:53campaign teaches you how to ahve a power fantasy.
1:08:55campaign is only helpful to improve skill for complete beginners
1:09:05It’s basically a tutorial for beginners… you already have a HIGH APM
1:09:06it would teach you the basics if the unit and building pricings weren't 20 years outdated
1:09:06Campaign might help you understand the unit better but not getting better at PVP
1:09:20you don't have kr ojisans to challenge you in campaigns
1:09:24only way to improve in multiplayer is play multiplayer, practice what u hear in guides
1:09:24I think the difficulties are the dmg?
1:09:28we do it for the Jim Raynor and Titus dialogue
1:09:28enjoyment, stories and understanding the basic controls
1:09:32there are some starcraft pros that haven't played the campaign at all
1:09:35you should have started straight into brutal imo
1:09:38yep is for that the basic basics
1:09:40"zerg use larva" "terran build and repair" protoss warp things" wow im so much better now, thanks!
1:09:43the difficulty is the AI having more armor and damage upgrades
1:09:44campaign is basic and mostly for story
1:10:09AI can get pretty Brutal... on Brutal
1:10:10the computer doesn't attack you enough for it to be training for melee
1:10:11well its like original historical age of empires 2 campaign, its about the story not learning about multiplayer hijinks