1:19:40Same thing as they did with summer
1:19:42:face-red-heart-shape::face-red-heart-shape::face-red-heart-shape:
他
1:19:43This seems like it'll be another "pick a unit" gate like they did last summer?
1:20:07and limited Diesel and Brid from last year will likely rerun in December
1:20:23translation from devspeak: MORE CGs!
1:20:27The number of CGs goes up over time
1:20:28there was like 20 cgs in the last 2 nodes along last main story update
1:20:36More CGs and cut scenes I guess
1:20:49finally addressing the technical debt thank GOD
1:20:57Dialogue and CG get longer and longer.
1:21:06Yeah the CGs are great. They use a lot in the later story chapters
1:21:11Thank you for pouring the money you make back into the game Shift Up.~
1:21:13SD characters finally getting a dedicated gameplay mode?
1:21:15CGs become much more common after ch32 or something like that
1:21:26Research and development for new system improvements
1:21:31For a Visual Novel, I prefer more CGs
1:21:31research and development...probably experimental stuff
1:21:31Technical back end stuff I would guess
1:21:40they're workshopping solutions to how they store more images and animations
1:21:46They're trying to make the game crash less
1:21:47i suspect they will split up the winter banner reruns like they did with the summer units .. probably 2 selector banners like they did for the old summer units a few months ago
1:21:52they brainstorm stuff and make it happen
1:21:55basically working on different ways to tell the story visually i think, like with sd models
1:21:56More immersive storytelling systems most likely
1:21:56R & D and development is "research and development and development" lol
1:22:00updating the SD MODELS LETS GOOOO