1:26:11No fanny packs in oldschool RE games.
1:26:14you need the hook shot to enter the room
1:26:45I really like RE0 and RE1's clever loading screens (like doors and ladders)
1:27:01wonder what's going to happen next. This game has a lot of surprises
1:28:13two people getting closer after a high-stress situation
1:28:37surely there's a wikihow for the suspension bridge effect
1:28:41it's why horror movies are good dates
1:28:42i only heard it mentioned in kaguya sama
1:28:44:_runieLMAO::_runieLMAO::_runieLMAO:
1:28:49it's also a psychology study from the 60's, so there's about a 3% chance of it being real
1:29:23That's why you should throw your players into tough situations in D&D.
1:29:48those ladders do look like a door, I was confused
1:30:31too busy thinking about billy's ass to listen?
1:30:41:_runieFEAR::_runieFEAR::_runieFEAR:
1:31:18:_runieLMAO::_runieLMAO::_runieLMAO:
1:31:22:_runieLMAO::_runieLMAO::_runieLMAO:
1:31:27Alright, back. Please tell me I didn't miss any disbehaving times
1:31:27psych studies were pretty crazy yeah
1:31:31:_runieLMAO::_runieLMAO::_runieLMAO:
1:31:31:_runieLMAO::_runieLMAO::_runieLMAO:
1:31:45you're all good thunderpuppy, no breaks yet :_runieHIHI:
1:31:47All good Thunderpuppy, no opportunities yet.