4:33:34
【RESIDENT EVIL】Biohazard..? | Saeir Alarie【FIRST STAGE PRODUCTION EN】
2026年10月23日 19:55 配信
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1:26:53
"Since they've been introduced, we're probably going to see a lot more of them." < That. You said that, and I hate that you're right... :_SaeirWEH:
他201
1:29:20
It's honestly kinda of cool from a game-development perspective because you can see why devs moved away from fixed camera angles as soon as they could. This is so disorenting.
他201
1:29:59
Fixed camera angles were born from necessity and also really gave birth to very creative staging tbh
他41






