1:59:30I'm surprised there's no "Game over" screen.
2:00:42:face-blue-smiling::face-blue-smiling::face-blue-smiling:
2:00:51Lucasarts ADventure games were made to not have any failstates whatsoever
2:00:55this get funnier and funnier
2:01:03As opposed to Sierra Adventure Games which had PLENTY of ways to screw you over
2:01:26"How many times do we have to teach you this lesson?"
2:01:37@Ertain1 it's actually a game design philosophy they had! iirc he can die exactly one time, and it's when she coulda spent more than 10 minutes underwater on melee island
2:01:40I always enjoyed better lucasarts games, Sierra always made fun of player
2:01:59wait what if you had kept the business cards and gave one to them
2:02:10@MisterYura The more you know.:shooting_star:
2:02:13:_eimiLOL::_eimiLOL::_eimiLOL:
2:02:22:_eimiLOL::_eimiLOL::_eimiLOL:
2:02:28:_eimiLOL::_eimiLOL::_eimiLOL::_eimiLOL::_eimiLOL::_eimiHmph:
2:02:28:_eimiLOL::_eimiLOL::_eimiLOL:
2:02:33:_eimiLOL::_eimiLOL::_eimiLOL:
2:02:36Where did they even get that?:_eimiLOL:
2:02:47Primitive as in a huge chunk of metal
2:03:06secured like phase's basement
2:03:06I played this past year, forgot how got over this part
2:03:28Maybe you dont have the item you need yet?
2:03:38I honestly forgot what you're meant to do here
2:03:50they got tired of upgrading the locks lol
2:04:14@CheeseTako Heck, I'd believe it if you'd told me that was just for the bit
2:05:27i was thinking it was a butt